LM SET AMBIENT LIGHT
This command sets the ambient light that is applied to all polygons equally and is added to any light received from other sources.
LM Set Ambient Light Red#, Green#, Blue#
Red#
The red component of the ambient colour (0.0-1.0)
Green#
The green component of the ambient colour (0.0-1.0)
Blue#
The blue component of the ambient colour (0.0-1.0)
This command does not return a value.
This is also sets the colour to use for ambient occlusion which provides a more realistic ambient component (see LM Set Ambient Occlusion On ). Setting the ambient light too high will result in other lights having less effect and can wash out a scene. Where possible use other light sources to fill up the scene so that the ambient term can be reduced.